[040] Understanding Object Coordinate Selectors in CityEngine
Learn the fundamental differences between local and object coordinate systems to achieve consistent procedural results. This tutorial explains how to differentiate between local selectors and object-based selectors in CityEngine CGA. By understanding the hierarchy of coordinate systems—World, Object, and Local—you will be able to reliably target specific building facades regardless of how complex your procedural rule tree becomes. I was planning to move on to creating forms using indices, but then I remembered that I skipped an explanation of object.front, object.right, object.left, object.back, and similar selectors when I previously covered comp(). img 1 : ESRI CityEngine CGA comp() Reference If you look at the reference above, front and back belong to the "local coordinate system," while selectors starting with object. belong to the "object coordinate system." So what exactly is the di...